Written by Aurélien Noyelle (email@example.com)
Version 1 // 07.29.03
Hi everybody! First of all I would like to say that i'm not
a native english speaker (I'm French in fact) so forgive me
for the mistakes I will surely make, and don't hesitate to
send me a mail (firstname.lastname@example.org) if you see one,
I will correct it!
this part, I will just say a few words about this game, and
how I've finally found myself writing this FAQ (in fact I
would say it's more a walkthrough than a FAQ, as i've never
heard any questions about this game, except mine... ;0) )
was a Hu-card for the pc-engine edited by NCS in 1989. This
company was going to be a famous one with a good reputation
of making great games, however we can't say it about Energy.
Actually, it has poor graphics, poor colors, poor gameplay.
What is more, it's totally in japanese, and if you can still
beat it without understanding one single word of this language
(I did it, and I'm going to explain you how to, that's the
purpose of this text, isn't it?), it lowers its interest for
westerners like us, because we miss all the "adventure"
part of the game. Fortunatly, this aspect isn't much developed,
so don't worry.
why I wrote this FAQ. To explain it, I have to speak a little
bit of my personnal story, which may not interest everyone,
so if you prefer you can jump this part to directly reach
the beginning of the help. But as I think not many people
played this game, if you're reading this, it's maybe because
you had a similar relationship with this game. The pc-engine
(that was the name this system used to have in France, I think
in the USA it was turboGrafx 16, not sure about the other
countries) was, with the NES, the first console I owned. For
what i've learnt later, the pc-engine didn't benefit of a
real marketing support outside Japan, which is really a pity,
as it was truly a good console. Most of the games weren't
translated, and even if it wasn't such annoying as one could
think, nevertheless it was always a little bit demotivating.
In France, there was some kind of official but limited importation,
which explains the existence of a significant community of
French fans (by the way, 2 very good emulators for this system,
Magic-engine and Hu-go, are made by some French).
Anyway I was very young when i played Energy for the first
time. I was quickly repelled by the difficulty of the game
and the all-japanese texts, and I stayed stuck at some point
in the game. But I was very curious; and the fact that the
game was entirely in Japanese added a little bit mystery to
it: I often wondered what this game was about and what there
was beyond this point where I was stuck. With time passing
by you know how it goes: you begin to play your old consoles
less and less, one day they finally land in a box and you
forget it in a dark corner of your home. And another day,
years later, you finally unwrap it, fall by chance on these
ancient devices that you used to pass hours on,and begin to
play it again, just to remind you "good ol' days".
hen I saw Energy, I remembered the curiosity it triggers in
me years ago, and i realized that nowadays, with internet,
it would be easy to find info about this game. I had just
forgotten one thing: the name of the game, as displayed on
the title screen, was in Japanese. Anyway, after some researches,
I finally managed to know that its english translation was
"Energy". But it wasn't really a step forward, as
I soon realized that i couldn't manage to find detailed information
about it, just 3 or 4 concise reviews. So I decided to manage
to finish the game all by myself, now that I was older. I
succeeded, and now I write this faq for people (if there is
any) who find themselves in the same situation as i was.
II)The story (as far as I understood it ;0) ) I do this from
memory, from what i remember of having read on the notice
(which very certainly currently lay into ashes at the bottom
on some garbage can) years and years ago, the plot is this
one: After an earthquake, monsters have been woken up and
come out of the Earth. You are a boy who seems to have developed
some "psy" power, and you have to go down under
the ground, through underground, caverns, etc to do something!
My lack of knowledge of the Japanese language prevents me
from giving you something else than this mixture of memories
and guess. Sorry!
careful for your life level. There are some places in the
games where you can recover your life, but you can lost your
life very fast and when you die, you have to start from scratch,
as there are no extra lifes, continues, save systems or passwords
(The game has to be completed in one ime).
care not to stop anywhere to take your breath again: in many
screens, new monsters will appear after a while. So don't
stay too long on the same screen (there are some exceptions,
places where new monsters don't appear: for instance the screen
where the exit are blocked till you kill all present monsters,
and other places I'll try to indicate in the walkthrough).
don't really have to care for the "psy" level (the
blue bar) until the end of the game. But when you'll have
the "ice shot" (see part IV if you don't see what
I mean), it will become important, as this weapon uses a lot
of "psy power". Use the screens where new monsters
don't appear to get it back full before entering new screens.
An important point: to have your "psy" bar recovering,
you have to stay immobile.
make your life level (red bar) totally recovers.
make you "psy" level (blue bar called "esp")
b)Objects of the inventory
is an "adventure" side in Energy: you can talk to
some people, who will answer you. Some will give you objects,
others won't. In this last situation they are not very interesting
for us (they probably give clues but as it is in japanese,
i had to do without...). If they give you objects, they appear
in your inventory screen. Some are used automatically when
you select it in the inventory screen,otherwise you have to
press A and B at the same time during the game, after having
selected it, when you want to use it. You can also find some
of these objects in blue boxes you will encounter during the
game. There are 4 kinds of inventory objects. You have one
of each at the beginning of the game.
kind of object:
3 objects belong to this first category.
square with a blue horizontal line
square with two blue horizontal lines. You find it in a box
at the beginning of the game, in one of the first underground
square with 4 blue horizontal lines. A boy gives it to you,
in the room when you arrive when you jump in the swirl in
the lake (see the walkthrough)
get these items early in the game. It determines the number
of times you can shot at a stretch. I explain: each time you
shot, you see your ball going through the screen.When the
first item (one blue line) is selected, you have to wait that
your ball has disappeared(by touching an obstruction or a
monster) to shot again. When item n°2 is selected (2 blue
lines), you can can have two balls at the same time on the
screen. When it's item n°3 (4 lines), you can have 4 shots
at the same time on the screen. I know it's not very clear,
but it's hard to explain; anyway in the game you will immediatly
understand what I mean. Anyway, you just have to select it
in the inventory screen: I advise you to select the highest
*Second kind of objects: Direction of fire There are 3 items
of this kind. When one is selected, yours shots go in the
direction shown by the arrow on the picture of the item.
arrow: Normal shot, in a straight line.
arrow(turned down): Your shots go down.
arrow(turned up): Your shots go up. Funnily enough, I had
this one prior to the second, and it will be the same to you
if you follow my walkthrough. Maybe as I didn't understand
the texts, I didn't play the game in the logic way the creators
expected players to do... Anyway, you find it in a box in
one of the screen with the destroyed subways.
vertical shots (up and down) are mainly useful against the
*Third kind of objects:Kinds of fire
3 items here too. they look like a ball. Each has a particular
ball: When it's selected, you have the normal shot (the one
you begin the game with). Doesn't use many "psy"
power, but not very powerful too.
ball: Aka the "fire shot". More powerful, but uses
more "psy power". You will play most of the game
with it. You have it after beating the first boss of the game
ball: Aka the "Ice shot". It's the most powerful
shooting, but its use of "psy power" is really important,
making your blue bar dramatically decreases when you shot
numerous times successively.
*Fourth kind of objects: Various items
these items have to be activated by pressing I and II at a
particular point in the game after having being selected in
the inventory screen. They constitute the "adventure"
aspect of the game, these items allowing you to progress and
access new places.
"strange thing looking like some weird minitel"(gasp,
I think minitel is a typical archaic exclusive French device.OK,let's
say it looks like some weird terminal. Much better:0) ) You
have it when you start game, but it will only be useful at
the last screen of the game! Use it when you are in front
of the final boss, 2 people will appear, protecting you from
his shots. It may be some talkie-walkie or whatever I don't
know, really hard to say, and as long as we know its use,
that's not really important to know what it is exactly supposed
"whistle": You have it when you go and talk to the
strange green creature looking like a crab, after having killed
monsters surrounding it. It allows you to cross the lake (see
walkthrough):used in front of water, it calls a creature which
brings you to the other side.
green phial: At some point of the game, you'll find yourself
propelled in the air, through several screens, thanks to some
monsters (see the walkthrough). At the top of your ascension,
you'll find three men on a stone platform. One of them will
give you this. Use it some screens below, in front of the
girl who has been metamorphosed, she will take her original
shape again and let you pass through the passage she was blocking.
necklace: You'll find it in a blue box at the first screen
of the serial of screens with lava. Use it immediatly, otherwise
you lost gradually life.
medal: You gain it after defeating the boss at the end of
the row of screens with lava. It makes disappear (and opens
the way) the strange creature (another thing I can't tell
what it may be by just looking at it) two screens left of
where you begin the game.
glasses (at least something easily recognizable!). You win
it after defeating a boss. It allows you to see your enemy
in the room where you lost life (not the ones with lava) without
knowing why and which has one of its exit locked.
least! A few words to begin. Energy is mainly an action game,
where you have to jump and shoot, not really much more. Unlike
what you could think (and what I thought) at first sight,
the "adventure" aspect doesn't play an important
part. For non-japanese readers as you probably are, it summarizes
to pushing the button frantically to jump all these japanese
characters till obtaining the item the person has to give
you (when he has something to give you).
You begin outside, in the middle of the street. Don't bother
going to the left for the moment,as you would be stuck after
a few screens by a creature blocking the way. Go right, avoiding
to be hit by the green monsters by jumping or shooting at
it. Don't stay too long on the same screen, as new monsters
keep appearing. After some screens, you will see a character
beside an hole in the ground. Go and talk to her. At the end
of your conversation, she will be changed into something strange
and will disappear. Don't pay attention to it (you'll cross
her path again anyway) and go in the hole.
you will have to go through several similar rooms. When you
enter one of them, exits are locked till you kill all the
monsters. Here, you will find only 2 kinds of monsters: Some
flying eyes and some looking like kind of big red fishes.
This last kind is more dangerous because it can spit (i think
it's the right word) something to you. Just try to be fast
and accurate, you shouldn't be in trouble. In the fourth room
you will win a red phial after killing all your opponents.
In the next room, there is an item (the one whose picture
is 2 blue horizontal lines, see part IV). Once you have it,
select it and keep making your way. Still one similar room
to cross, and the landscape changes: you arrive in a screen
without any enemies, in front of water.
Don't go into the water or you'll die instantly. For the moment
there's nothing to do here, so take the liana and go down.
You encounter 2 green monsters like the ones outside. Kill
them, you'll obtain a blue phial (not very useful for the
moment in fact) and go to the left. One people (I'm not sure
people is the right word, given how it looks.. let's say creature)
to save! Kill the 2 monsters (I suggest one technique for
it: go at one side, shoot them, when they come back jump over
them, go to the other side, shoot them, repeat this until
their death.). Talk to the green creature looking like a crab
that you've just saved, it will gives you a whistle. Go back
to the room with the water, and in front of it, use the whistle
(select it in the inventory screen, then go back to the main
screen and push I and II at the same time.) A creature appears
and takes you to the other side. At the arrival, do you see
this swirl in water? Be courageous and jump into it. You'll
reach some kind of "secret" place (I think, as it
seems not necessary to have the item you're going to obtain
here to finish the game). Kill the monster here, go and talk
to the boy, he will gives you the object whose picture is
a square with 4 blue horizontal lines. Go on your right, you
will find yourself again in the place where you won the "whistle".
Go back to the screen in front of water, cross the lake again
by calling the monster with your whistle. This time, when
you arrive on the other side, go to the left. You will have
to go down, using lianas, through several screens. I dvise
you not to waste time trying to kill ennemies, just go fast
and avoid it (if you wait too long, new monsters will happen
anyway). Once you reach the bottom, there's only one opening,
on the left. You arrive in a room, where you can go whether
up or left (in any cases use lianas, which allows you to avoid
monsters). Here you have the choice: whether you go up, encountering
the first boss of the game; whether you go left to finally
obtain the "vertical up shoot", then go back to
beat the boss. It's really easy to kill this boss without
this item, so in my walkthrough I will go up immediatly, but
if you prefer to do the other way just read a little bit further
to see what you have to do. So you go up, and you arrive in
a screen where you see a face on a rock wall. Go and talk
to the face. It will finally turn to a monster. The exit is
blocked till you kill him. If you don't have the "vertical
up shoot" item, there is still an easy way to get him:
Just jump on the liana on the right side of the room (it may
be a bit tricky first, because when you approach the thing
blocking the exit too close, it repells you; you have to be
as closest as possible, jump and at the last time push on
the right wing of the directionnal pad. Train yourself in
the first rooms you have crossed, when after killing all the
monsters you have to wait a little bit for the opening of
the exit.) Climb till you are at the same level that the monster's
face, and just keep shooting at it -take care not to fall
when turning left to shoot!- This way not only can you touch
him, but what is more you're rotected from his shoots because
you destroy it with yours shoots. One important note: there
are no particular signs indicating you that you touch the
boss, but you harm him, so don't bother and keep shooting,
it will finally die. When the job is done, you win the "red
ball", which gives you a more powerful shot. Select it
in your inventory. Now exit the screen(down), and go left
in the following screen. You arrive in a different landscape:
no roof, and 3 strange green creatures going up and down.
You have to jump on one of these things to be able to continuate:
it will propel you in the air. You may have to try several
times, as it seems that you have to jump at a precise moment.
Anyway no difficulties here.
Your vertical ascension spreads on several screens. Unlike
the crossing of the lake, you keep the control of your character.(in
fact there are things to do at several screens). You fall
back as soon as you hit an obstruction (a stone platform above
your head, or if you make yourself knock against a wall),
but don't worry, you don't lose any life when you finally
touch the ground again. To make things faster, i will consider
you first go at the top of the ascension; but it's absolutely
not compulsory (and you are very likely not to succeed from
the first time, as you have to avoid several stone platforms!)
At the top, there are 3 men. Talk to each of them: you will
have the green
phial. Some screens below, there is a girl dressed in red:
everytime you'll talk to her, she will make you recover all
your life and psy power! Don't hesitate to go and see her
as often as necessary through the game, even if it's not said
in the walkthrough. One screen below, have you recognized
her? Yes, the girl you met at the entrance of the basement
and who has turned to some strange thing I really can't define
(sorry! Since the graphics of this game are really ugly, it's
kinda hard to say what it can be). She is in an opening on
the left wall, leading to another part of the game, and blocking
it. Go and talk to her. You don't know what she's saying (at
least if you don't understand Japanese), but she prevents
you from making your way. Select the green phial in your inventory,
then press I and II at the same time to use it: She becomes
a nice girl again, and you can continuate. :0) [Note: you
have probably noticed another character at the beginning of
your vertical ascension, lying on a stone excrescence on the
left. I didn't mention it because he doesn't seem to have
a particuliar interest, he just talks to you). You arrive
in a subway tunnel. You can pass under the coaches or jump
on it. I advise you to jump on it, it's easier. Keep going
left, till you arrive on a screen where you see a blue box
under the coach you're on. Go one screen back, fall in the
espace between two coaches, go left and open the blue box:
you win the item "vertical up shoot". [Here, if
you haven't already kill the boss which gives you the red
ball, go back and do it]. Go back till you could jump again
on the coaches. Keep going left till you can go down thanks
to a pillar.
As soon as you arrive in the other screen, go left to reach
the other one: You have no choice, as the exit on the right
is blocked, and you lost life when you stay here (you're going
to see later why). The landscape has changed: walls are blue,
you seem to have gone deeper and deeper into earth. In the
room you are, there is an old man with a white beard. Talk
to him if you want, then go left. As soon as you arrive in
the next screen, shoot: this way you will be able to kill
that strange yellow monster before he touches you. As always
don't stay too long, because new monsters appear after a certain
lapse of time. Keep going left until you see an opening on
the ground. Go down, you arrive in a new room, go to the overture
on the right (don't waste time and life to kill the monster,
just use the lianas hanging from the roof).
You will have to be fast on the screen you're about to enter.
You are in a new landscape (a place where it's very warm,
at the last screens there even are lakes of lava you have
to jump over so take care). As soon as you enter the first
screen of this kind, you begin to lose life. Jump over the
monster and open the blue box: you get the necklace. Always
as soon as possible, select it in your inventory and use it
(push I and II at the same time). That's ok, you are protected
from the burning temperature. Keep going right, avoiding or
killing ennemies (be careful, they can shot). Don't fall in
the lava lakes! You finally reach a room with a boss. Hanging
at the roof, it's very easy to kill: just use the "vertical
up shoot". It produces some monsters (the flying eyes),
shot them as soon as they appear, this way they won't bother
you when doing your job ;0). You win the medal.
now? And now you got to do ALL the way back to where you began
the game (don't forget to go and see the lady in red to make
you recover your health if necessary). When you're here, go
2 screens left, and uses the medal in front of the monster
blocking the way: it will disappear. Go left: you will see
3 pillars going through the ground. Use the last one. Kill
all the monsters, then jump on the strange green thing looking
like 2 faces.
are teleported in a new landscape. Keep going right, as always
avoiding or killing monsters, and you'll finally find yourself
in a boss room. It's actually really easy to kill it using
the following technic. The boss is on the floor, simply going
left to right and backwards. You arrive at the top of
the screen, and there're some things you can grab in front
of you. So you just have to let you fall on the ground when
the monster is on the right side of the screen, shoot at him,
and as soon as he goes left, jump, grab the "alien liana"
(I will call it this way) and go up, waiting for the monster
to go back at the right. Doing it, you will soon defeat it.
You win the glasses.
what you have to do now? Make all the way back till the screen
where you lose life without knowing why, even with the necklace;
the room which has one of its exits blocked, although it doesn't
seem to have any enemies. (If you don't see which room i mean,
that's the one just one screen right before where there is
the old man. That's in fact the screen where you arrive when
you go down thanks to the pillar at the end of the subway
screens.) Once in this room, you understand why you were loosing
life: in fact there was an invisible monster here (at least
invisible until you got the glasses). Just kill him (use the
"vertical up shoot") and the way to the right will
be open. Go right, till you reach another boss. The room where
he is almost the same as the one where you beat the last boss;
but you can't use exactly the same technic as this time the
boss can not only move right to left, but go up too. One way
to kill him is to stay on the groud on the left part of the
screen and to shoot at it, when it comes towards you, jump
on the "alien liana", go up, go right on the liana
(the monster will follow you,but you're faster), then fall
back to the ground (you should be in the middle), go to the
left part (during this time the monster will arrive on the
floor too) and shoot at the boss. Keep doing it till he dies.
one more time you have to cross 3/4 of the screens of the
game to go back at the place on the left of where you begin
the game (in the street outside); where the 3 pillars going
through the ground are. This time take the first one. Kill
all the enemies in the place where you arrive to open the
way on the left. Go left, jump on the teleportation device
(that green thing looking like 2 faces).
will soon be over, dudes: you're teleported in the last row
of screens of the game. You are in some kind of alien gallery,
whatever anyway keep going right, and take care not to be
hurt by the shots of the things on the roof. When you arrive
in a room where a dialog box will appear, it will mean that
you're in the screen just next to the final boss. Use this
empty room to fully recover your "psy" power. When
your blue bar is full, go right.
last boss is a huge eye. It can't move but it shoots at you
(5 or 6 balls in a time.) But again there's a very easy way
to kill it. When you arrive in its lair, don't move: stay
on the little piece of rock where you are when you enter (if
you fall, it will be very difficult to jump on it again and
to turn back to shot at the boss without falling). In your
inventory, select the first item of the last row (the one
you already had at the beggining), then push I and II at the
same time like always: 2 characters will appear and protect
you from the shots of your enemy. So don't worry about avoiding
it, just don't move and keep shooting. After a while, the
monster will finally die. The game is finished, the end is
not very interesting for non-japanese reader (actually it
seems not very fascinating even for a Japanese reader ;0)
Contact and last words
hope this file has been useful to you. It may have some errors,
I've tried to do my best in a language that wasn't mine, anyway
in this case it will be kind to contact me about it. You can
e-mail me at email@example.com If you want to put this
file on a web site, just ask me. I will probably not have
any reasons to decline, it's just to know where what I wrote
trademarks and copyrights contained in this document are owned
respective trademark and copyright holders.